AI Insights · Timothy · October 2022
Top 5 Paid Games in Australia Q3 2022 - Unified Platform
Discover the performance trends of the top 5 paid games in Australia for Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 paid games in Australia on a unified platform showed varying trends in weekly downloads, revenue, and active users. Here’s a breakdown of their performance based on data from Sensor Tower.
Geometry Dash Lite from RobTop Games AB observed a stable weekly revenue, starting at around $1.2K at the end of June and peaking at $1.2K in mid-September. Weekly downloads fluctuated, beginning at 9.1K and reaching a high of 10.4K in mid-September. Active users saw a steady trend, starting at approximately 122K and maintaining around 120K towards the end of the quarter.
Minecraft by Mojang experienced a notable weekly revenue, starting at $55K in late June and ending at around $46K in late September. Downloads remained fairly consistent, with a slight dip from 3.8K to 3.2K over the quarter. Active users showed a stable performance, hovering around 258K throughout the period.
Solitaire from MobilityWare had a weekly revenue ranging from $1.3K to $1.5K. Downloads showed minor fluctuations, starting at 4K and settling around 3K by the end of September. The game maintained a strong active user base, starting at 473K and ending at 439K.
Cut the Rope by ZeptoLab UK Limited saw a weekly revenue that varied between $459 and $619. Downloads started at 2.7K, peaking at 3.6K in mid-July, and ending at 2.3K. Active users showed a slight decline, starting at 5.3K and ending at 4.6K over the quarter.
Spider Solitaire: Card Game, also from MobilityWare, reported a weekly revenue ranging from $522 to $728. Downloads began at 2.6K and gradually decreased to 1.4K by the end of September. The active user count started at 49K and showed a declining trend to approximately 41K.
For more detailed insights and data, visit Sensor Tower.